package android.game;

import framework.Music;
import framework.Pixmap;
import framework.Sound;

public class Assets {
	public static Pixmap icon;
	public static Pixmap mainMenu;
	public static Pixmap help;
	public static Pixmap back;
	public static Pixmap bg_default;
	public static Pixmap background;
	public static Pixmap numbers;
	public static Pixmap pause;
	public static Pixmap running;
	public static Pixmap shoot;
	public static Pixmap gameOver;
	public static Pixmap shot;
	public static Pixmap runningUI;
	public static Pixmap grenade;
	public static Pixmap grenadeButton;
	public static Pixmap bulletClip;
	public static Pixmap scoreNum;
	public static Pixmap bg_game3;
	public static Pixmap quit;
	public static Pixmap addThree;
	public static Pixmap bomb[] =new Pixmap[15];
	public static Pixmap walkingDead[]=new Pixmap[14];
	public static Sound menuClick; 
	public static Sound shotSound;
	public static Sound die01;
	public static Sound over;
	public static Sound grenadeSound;
	public static Sound headShot;
	public static Music zombieFatWalk;
	
	
	
}
